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NEWS ARCHIVES

Duke Nukem Manhattan Project Patch  June 18, 2002

Patch upgrading the game to version 1.01 was just released. Please visit the 3D Realms website for a list of download sites as well as overview of issues that have been fixed in the patch. Since the game was released in late May, a ton of very positive reviews were published all over the web. We have collected as many of them as we could find on our DNMP page.

Duke Nukem Manhattan Project is Gold  May 9, 2002

Congratulations to folks at Sunstorm Interactive on the completion of this great little game that combines the fun of good old 2D platform games and Duke's attitude with state of the art 3D looks. DNMP is the most ambitious game built on our Prism3D engine yet, but it's only a hint of what is to come. We're very proud that we have been a part of the great team that brings you DNMP. Look for the game in stores in a couple of weeks.

Hunting Unlimited patch released  October 19, 2001

A patch upgrading the game to version 1.1 has just become available for download. You can choose to download it from Valusoft tech support site, Hunters Realm Forums or Arush Entertanment website. The patch brings performance enhancements, fixes incompatibilities with some older 3d accelerators, and as a special bonus adds 25 new missions in 5 Master difficulty campaigns.

What do you think?  October 15, 2001

Initial reactions from people who have seen and played Hunting Unlimited are very encouraging. Would you like to share your thoughts about the game with others? Then pay a visit to Hunters Realm Forums, or check out the Message board on Sunstorm Interactive website.

Hunting Unlimited shipping  October 3, 2001

After months of development in secrecy, the moment is finally here. Late last week, ValuSoft started shipping copies of Hunting Unlimited to all major retailers across the United States. The game was developed by SCS Software in cooperation with Sunstorm Interactive for Arush Entertainment. It combines breath taking visuals with fast-paced action available in over 200 various hunting scenarios stalking whitetails, mule deer, elk, moose and brown bears.

SCS in the news  April 27, 2001

Shark is collecting very positive reviews so far, check out what the guys at Game Zone and Games Domain think about the game. Also, an article about the history of SCS Software was just published on Bonus Web, Czech web site dedicated to computer games coverage.

Shark is out in stores!  March 15, 2001

Shrink-wrapped boxes of Shark! Hunting the Great White, our latest game created in cooperation with Sunstorm Interactive and published by Infogrames, have started to appear on the shelves across the United States. We hope you will enjoy playing it as much as we enjoyed creating it.

We have moved to a new office  February 6, 2001

And we are pretty excited about the cozy 150+ square meters (over 1600 square feet) penthouse office. From now on, look for us at our new address
SCS Software
1 Jagellonska, Prague 3, 130 00
Czech Republic

Shark! Hunting the Great White  January 30, 2001

The information embargo on our latest project is at last about to be lifted. Shark is in the final stages of development now, and we can show off a couple of screenshots of what's cooking...

Rocky Mountain Trophy Hunter 3 in stores  September 20, 2000

Boxes of our first ever retail game have started to show up in stores, and the initial reaction from the players is very enthusiastic! See for yourself on Sunstorm or Hunters Realm message boards.

Meanwhile, our unannounced project is moving full steam ahead and should reach alpha in a few days.

RMTH3 proclaimed Gold!  August 23, 2000

Yes, after months of hard work, the gold master CD of Rocky Mountain Trophy Hunter 3 is finally off for duplication! Look for the game in stores in mid September. While the final tweaks were taking place, we have been secretly hammering on a new unannounced project. More news on it to come soon ;-).

RMTH3 screenshots  June 23, 2000

Rocky Mountain Trophy Hunter 3, the game we are creating for Sunstorm Interactive, is in the final stages of development. It's about time we started posting screenshots of some of the cool stuff you can look forward to ;-)

New web site design unveiled  April 21, 2000

Our web pages have been redesigned for your viewing pleasure. Big thanks go out to the guys at Pixel Factory.

Another TERRENG-based game in stores  March 20, 2000

The success of Deer Hunter 3 (the game was rated #3 and #6 by PC Data for the months of November and December respectively) was begging for more. Say Hi! to Deer Hunter 3 Gold Edition, with new maps, new weapons, and new gameplay mode!

A Pile of News  November 25, 1999

So much work, so little time; we haven't updated the site for quite a while.

Deer Hunter III has been in stores for almost two months now, and it's doing fantastic - according to PC Data it placed at #2 in the October US Games retail charts. Why are we mentioning it? The game is using our TERRENG 4.0 software renderer! :-)

We have finished moving into more spacy offices across the river, closer to the Prague center, so be sure to check out the Contacts page if you wish to reach us.

We would like to welcome David, Jan, Jaroslav, Jiri, Milan, Pavel, Vaclav and Zbynek onboard. With this new talent, SCS Software is becoming a force to be reckoned with in the industry. We do not plan for more additions in immediate future, but you never know, it's quite possible we will be thinking about growing the company some more early next year, so keep those resumes coming!

We have started work on a new game title developed for Sunstorm Interactive. Since we are bound by non-disclosure agreements, we cannot yet reveal anything more. It's safe to say though that Sunstorm hunting titles fans will be very happy ;-).

The Jump  November 3, 1999

SCS Software is in the middle of moving into our new offices. From now on, look for us on this address:
SCS Software
20 Trojicka, Prague 2, 120 00
Phone: ++420 2 24 91 31 24

Deer Hunter III about to go gold  September 10, 1999

Deer Hunter III, next iteration of the best-selling Deer Hunter franchise from GT Interactive is in the final polishing stages of production. The game is using version 4.0 of SCS Software's TERRENG renderer, and boasts advanced features like water bodies and network play. Find out more about it in this press release from WizardWorks.

UPDATE:
Deer Hunter 3 just went gold! (September 15)

In other news, we are planning to move into new offices real soon now that very perspective candidates for our open job positions keep coming. Looks like the new project will be started in a few weeks!

SCS Software is looking for you  July 25, 1999

Our job openings page has been set up. We are looking for talented programmers and artists to fill vacant positions for our new projects. This is a great opportunity to enter the gaming industry, so make sure to check out the jobs page!

UPDATE: Please check out the Frequently Asked Questions page to find out more about us and the projects we are planning (Czech language only).

RMTH II nearing completion  July 18, 1999

Sunstorm is hard at work putting last finishing touches to Rocky Mountain Trophy Hunter II: Above the Treeline. This is yet another title whose graphics engine's software renderer is using code developed here at SCS Software. Follow this link to find out more about it. It's highly confidential and I can't say any more, but another huge title using our software renderer is approaching beta stages.

Fast Internet access at last  July 2, 1999

After months of despair over our modem connection, we have finally upgraded our Internet pipe to a lightning fast wireless connection provided by InWay.

We are back at work  May 31, 1999

It's been a great trip. Our presentation at E3 went perfectly. We have also seen a lot at the competition booths, yet we are confident that our in-house technology is very competitive and will a make a huge impact once released! Our super secret project is growing by bounds and leaps.

Before coming home, we have taken a short trip around California and Nevada, and visited Sunstorm Interactive at Indianapolis, Indiana - our bussiness associates. If you want to see Los Angeles, Yosemite National Part, Las Vegas, Grand Canyon and Indianapolis through our eyes, you are welcome to follow this link

Off for E3!  May 11, 1999

We are heading to sunny Los Angeles for this year's Electronic Entertainment Expo. We will be showing our super secret project behind closed doors to a selected audience, and checking out what the competion has got in store.

New Games using our technology released  March 28, 1999

GT Interactive has recently released two new hunting titles using our software renderer. Developed by Sunstorm Interactive, Bird Hunter: Upland Edition and Grand Slam Turkey Hunt are both great games for hunting enthusiasts.

Deer Hunter II still alive and kicking  April 18, 1999

Six months after its introduction, the game is still doing well and has placed #15 in the just released March sales chart by PC Data. Hats off to Sunstorm! We are proud we have helped this great product become a reality.

Deer Hunter II on top again  January 15, 1999

PC Data has just released their best seller charts for December. Deer Hunter II made it again! It's been topping the chart for three months in a row now. We are finishing work on a next generation software-fallback renderer for more similar projects, but our sights are firmly set on our main goal - finishing our secret project.


BACK TO CURRENT NEWS
CZ
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TruckSaver

Bus Driver
Bus Driver

18 Wheels of Steel Haulin'
18 WoS Haulin'

Hunting Unlimited 4
Hunting Unlimited 4

Deer Drive
Deer Drive

18 Wheels of Steel Convoy
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OceanDive
OceanDive

18 Wheels of Steel Pedal to the Metal
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Hunting Unlimited 3
Hunting Unlimited 3

18 Wheels of Steel Across America
18 WoS Across America

Hunting Unlimited 2
Hunting Unlimited 2

Hard Truck: 18 Wheels of Steel
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Duke Nukem Manhattan Project
Duke Nukem Manhattan Project

Hunting Unlimited
Hunting Unlimited

Shark! Hunting the Great White
Shark!

Rocky Mountain Trophy Hunter 3
RMTH 3